

And players can flag the mod as "cheat" if they so feel that way. So it's definitely a per-game decision.Ī more optimal solution or at least a tool to choose to use, to have achievements enabled in workshop but able to be moderated by the developer.

For each thread of thought, they always tend to conclude at this, although it's more up to Valve and Steam to give the developers the toolkit to do this:Īt first I thought maybe it's a Steam policy, but then with a quick google search I found other games on steam allowing mods with achievements, Darkest Dungeon to mention one for reference. The author, Tdlc, is kind enough to have three different versions of the mod that change the rocks' appearance to varying degrees - useful for those who don't want the game to feel too easy.I've actually been contemplating this topic quite a while. It makes these valuable rocks a lot more visible and noticeable by making them stand out more against the other rocks of the current floor. With Visible Tinted Rocks, this problem is largely something of the past. RELATED: Darkest Dungeon II's Latest Trailer, Production News and Story Details This also impacts players with sight problems or color blindness, who may be impaired in the game through no fault of their own. While this may be an intentional design choice, it doesn't stop the negative feeling that occurs when walking straight past a resource that could save a particular run. One issue that players have, however, is that they can often be hard to notice. They exist as tempting parts of the environment that the player can blow up for useful rewards, such as soul hearts or the beloved 'Small Rock' item. Tinted rocks are an important part of The Binding of Isaac's ecosystem.
